I'll try to give a rundown of the Mass Effect concepts I'd like to touch on without spoiling anything, as there are a lot of parallels between what Levina was talking about and a conglomerate of sentient intelligence introduced in Mass Effect called the Geth. The Geth are an artificial race comprised of thousands of individual computer processes that constitute a single 'unit'. This unit can transfer itself into a singular platform and perform various physical functions. The difference is, whereas a human is stuck in their own body, a Geth is not. In many ways, they are immortal. This immortality was not a factor that concerned their original creators, who originally intended them to be a race of servants.
Immortality is an important theme in any sort of artificial intelligence debate - artificial life does not die, whereas organic life will. In fact, Levina includes a line mentioned in Battlestar Galactica, in which a cyborg proclaims "I can't die. When this body is destroyed, my memory, my consciousness, will be transmitted to a new one. I'll just wake up somewhere else." (Levina, p. 150) The concept that even if a machine is physically destroyed, it can still 'upload' its consciousness to a central server, is both fascinating and horrifying. It's also strikingly similar to how the Geth in Mass Effect operate. One of the Geth will even tell the main character that physical 'bodies' are irrelevant to the Geth, as they can simply transmit their consciousness out of them should the body fail.
The image above is of a standard Geth bipedal unit, and a larger combat unit called a Colossus.
I will hopefully be able to discuss this more in class tomorrow, as I could probably write a dissertation on these concepts, but the bottom line is, Geth are scary. Cyborgs are scary. They're scary because they represent what we wish we could become, but are not what we have achieved.
Sources:
Levina, Marina, and Diem-My Bui T. Monster Culture in the 21st Century: A Reader. N.p.: n.p., n.d. Print.
Hostile Entity: the Geth. Digital image. Masseffect.bioware.com. Bioware, n.d. Web. 26 Sept. 2016.
First of all, I would just like to point out that your question at the end about creating monsters and being monsters for creating other beings is a question examined in Frankenstein, which we will be reading later!
ReplyDeleteOn another note, having never played the Mass Effect series before, I had no idea that the Geth were telepathic. Interestingly enough, I find that humans already encompass the inverse of the dynamic presented by the Geth. We are organic beings that learn from machines and ourselves.
We live in the internet age - our generation arrived on the advent of networking. Like it or not, most of us are part of at least one network, and most networks are part of an even larger network. While significantly slower than the speed of light, our networks allows us to easily disseminate information amongst ourselves.
In class we briefly talked about what it meant to be "classically" human, as defined by Enlightenment Era thinkers. We also determined that their definition of human is not very accurate - especially now that we are no longer truly alone. In this day and age, we are human, but we are also "more than human."